I think the video game world could use a change. This is what I would like to happen:
Since it is pretty much inevitable that games will most all be download only in the near future I might as well get something out of it.
What if there were sections of games like episodes that were available for download at different periods of time. This way developers don't have to spend a ton of money on a game and they can find out real quick if they have a good game on their hands. Each episode could be $10-$20. The developers would make a playable hour or two and hold on development until they find out what the interest is in the game. This would be one episode or section sold at a time.
Also this could allow player feedback and the players could have some say on what could be changed for the better in the next episode, for example controls or options. This always seems like a problem with most games that come out.
Each episode could have new flavor and carry new ideas into the whole thing. Seems like most games are long and drawn out with the same shit until the end. So let me pay for sections and If I like your game I will buy more. If you really want to do good business and get my interest have a playable free demo.
In a way this is already happening with full games like Halo, 2, 3, 4. It is the idea that is continuing and I'm saying that it doesn't have to be that way and more enjoyment for players and more money for developers is possible. Instead of making these huge filled in long games, put out shorter versions that have more genius and more involvement. I would like to see this instead of going through levels simply to beat the fucking thing since I have already invested ten hours into it. This is not first class gaming. Dead Space 3 is a perfect example. Sad thing is there are only a handful of games that have my full interest all the way until the very end.
There are a lot of shitty games and to think of all the time and money that went into those games could have been saved if they would have let people sample a part of the game before developing the whole thing at once. Such a pity and it does hurt the gaming industry because losing money creates fear for ambitious game ideas. The safe way is to follow the leader and keep making the same thing over and over again.
Think about it. If you put out a fucking awesome section of a game every three to five months and you had a keeper and people were loving the game you could keep adding on to the game for years making way more off people than releasing a full game every two years. Also the developers would have more interaction with what the players like and don't like.
This is one way that I would be ok with download only games. No second hand circulation means lots more money for developers. This would also put a stop to rental. So, this means that the games have got to be first class, top notch.
After all the episodes have come out and time has passed the full game could then be sold on disc. Kind of like a movie in a theater making its way to dvd.
The entire system could be explained to the public and once the public is on board, spending small amounts on downloads could be the norm.
I'm tired of shitty fucking games that are $60. Most all of the video game industry is fucked and this is how I would like to see it changed one day (SOON). Death to ripping people off. Death to developers fucking themselves over.
The one thing that games have now is huge built up hype. Zelda can be announced years in advance and people begin to want that shit bad. It would be a different world if you were going away from that hype and turning it into another kind of hype. If a first episode is a big project for a company than the same hype can be built up for it and the mega sales that happen on day one can still be there. People will be hungry for the next part of the game. It is kind of like waiting a week to see another episode of Dexter. It is fresh on the mind and the entertainment is there.
The possibilities are endless.
Maybe there is someone out there that is reading this that digs the idea. If you do spread it around.
No comments:
Post a Comment